Week 11: Presentation and Launch
Pest Invasion » Devlog
Designer
- Prepared a presentation document to showcase the game’s concept and development.
- Conducted final testing to ensure the game is ready for launch.
Artist
- Designed promotional materials, such as posters or gameplay snippets.
- Packaged the game aesthetically for public showcase.
Programmer
- Created the final build for the game.
- Optimized file size and ensured device compatibility.
Get Pest Invasion
Pest Invasion
Defend your rice fields, survive the pests, and become the ultimate agrarian hero!
Status | In development |
Author | Penta Green Studio |
Genre | Role Playing, Survival |
Tags | 2D, Boss battle, Cartoon, Hack and Slash, Hand-drawn, Singleplayer |
Languages | English |
More posts
- Week 10: Final Playtesting and RefinementDec 09, 2024
- Week 9: Polishing GameplayDec 09, 2024
- Week 8: Intensive Testing and DebuggingDec 09, 2024
- Week 7: UIDec 09, 2024
- Week 6: Advanced Level DesignDec 09, 2024
- Week 5: Initial PlaytestingDec 09, 2024
- Week 4: Defense System and WeaponsDec 09, 2024
- Week 3: Wave System and PestsDec 09, 2024
- Week 2: Basic MechanicsDec 08, 2024
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