Week 6: Advanced Level Design


Designer
  • Designed level variations with increased difficulty, including areas with obstacles.
  • Adjusted the difficulty of pest attack waves.
Artist
  • Created environmental designs for new levels, including obstacles like rocks or plants.
  • Added visual details to the Tree to indicate its damage levels.
Programmer
  • Developed an obstacle system affecting pest paths.
  • Fixed bugs in the wave progression system.

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