Week 3: Wave System and Pests


Designer
  • Developed a wave progression system to gradually increase challenges.
  • Designed the first level with low-intensity pest attacks.
Artist
  • Added variants of mutant pests.
  • Created a tilemap for the initial agricultural environment.
Programmer
  • Built a wave manager to control the number and type of pests.
  • Optimized pest attack animations targeting the Tree.

Get Pest Invasion

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