Week 10: Final Playtesting and Refinement
Pest Invasion » Devlog
Designer
- Reviewed all game aspects based on the final round of playtesting.
- Ensured each level has balanced challenges.
Artist
- Designed the main menu and win/lose screens.
Programmer
- Ensured all UI functions work properly, including the main menu.
Get Pest Invasion
Pest Invasion
Defend your rice fields, survive the pests, and become the ultimate agrarian hero!
Status | In development |
Author | Penta Green Studio |
Genre | Role Playing, Survival |
Tags | 2D, Boss battle, Cartoon, Hack and Slash, Hand-drawn, Singleplayer |
Languages | English |
More posts
- Week 11: Presentation and LaunchDec 09, 2024
- Week 9: Polishing GameplayDec 09, 2024
- Week 8: Intensive Testing and DebuggingDec 09, 2024
- Week 7: UIDec 09, 2024
- Week 6: Advanced Level DesignDec 09, 2024
- Week 5: Initial PlaytestingDec 09, 2024
- Week 4: Defense System and WeaponsDec 09, 2024
- Week 3: Wave System and PestsDec 09, 2024
- Week 2: Basic MechanicsDec 08, 2024
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